Closed ghost closed 1 year ago
Hi, scr_mm_nnn
is disabled when sv_allowDownload
is enabled because clients downloading maps are 999 during the download.
I updated the MiscMod.cfg
with this information. https://github.com/cato-a/CoDaM_MiscMod/commit/926b42962befa350ae86af1ab6c979b42faaa346
My clients are displayed with a ping of "-1" during downloads as you could see in the following screenshot
Server is started using +set fs_game
Am I missing something ?
I care because clients are unable to join when having a 999 clone in the server, and it happens often when joining for the first time after /reconnect
because of a download not starting.
I think I noticed that clients get 999 ping when doing ALT+ENTER hoping this information could be helpful if not noticed
You can try edit this line:
To:
if(kickout == 0)
And report back if you are able to download maps while 999 kicker with lets say 60 seconds. You should set 60 seconds to give time for slow clients to connect and not get kicked.
@cato-a
I edited the line and set scr_mm_nnn to 60 seconds
Then client was still able to fully download a pk3 of ~10mb at ~10kb/s, for about ten minutes. Tried several times, didn't get disconnected.
scr_mm_nnn is now applied, verified using several values.
thank you Cato, and i apologize I didn't know
It turns out that clients are always 999 (but sometimes shown as -1 in the scoreboard).
Changes has been reverted. https://github.com/cato-a/CoDaM_MiscMod/commit/3208abd772061fe367fceed713ccac0739d884de
Hello Leaving the default value, or using the value "20" A wait time of around 4 minutes is required for the 999 clone to disappear
I don't know if other servers are experiencing the same situation
Am I missing something ?
Please help me