For some reason, some missing files are included and dependencies are set to some local folder. The output is also set to a local GTA IV folder, but it should compile to the project's files. Also removed the unused bin and obj folders and added those to .gitignore to avoid creating them again.
The end result is that the end user can just open the .sln project file and press Build to receive the compiled mod from the start. Please update dependencies manually when required.
For some reason, some missing files are included and dependencies are set to some local folder. The output is also set to a local GTA IV folder, but it should compile to the project's files. Also removed the unused
bin
andobj
folders and added those to.gitignore
to avoid creating them again.The end result is that the end user can just open the
.sln
project file and press Build to receive the compiled mod from the start. Please update dependencies manually when required.