Most of the time I want my wallpapers to switch up fairly frequently to keep them fresh, but I have it set to pause my wallpapers when I have a game running so they don't take up resources needed by the game. The problem is, when the time comes to switch wallpapers, it proceeds even though their paused, which can be somewhat resource intensive and cause hitching or other effects on the game. I'd like an option to have the randomizer timer skip a trigger if the wallpapers are paused so that this doesn't happen.
Most of the time I want my wallpapers to switch up fairly frequently to keep them fresh, but I have it set to pause my wallpapers when I have a game running so they don't take up resources needed by the game. The problem is, when the time comes to switch wallpapers, it proceeds even though their paused, which can be somewhat resource intensive and cause hitching or other effects on the game. I'd like an option to have the randomizer timer skip a trigger if the wallpapers are paused so that this doesn't happen.