Open cbcerquiaga opened 5 years ago
We first need to decide how we want to do ball-throwing: a pullback and drop system like angry birds, a 2-meter timing-based system, a click location + power meter- based aiming system, or something else.
https://godotengine.org/qa/32169/angry-bird-style-rope-pulling-possible-approaches
Whatever system we use, we need to use RigidBody2D's apply-force() function
We first need to decide how we want to do ball-throwing: a pullback and drop system like angry birds, a 2-meter timing-based system, a click location + power meter- based aiming system, or something else.