If a player gets hit, it should impact their chance to fight based on their discipline rating and the opponent's aggressiveness rating. If they get aggravated into a fight, they need to latch onto an opponent, and pressing the action1 button should throw a punch. If the punch isn't timed out, it needs to do the same damage as the player's fighting/toughness skill until one player is out of health and eliminated from the game.
If a player gets hit, it should impact their chance to fight based on their discipline rating and the opponent's aggressiveness rating. If they get aggravated into a fight, they need to latch onto an opponent, and pressing the action1 button should throw a punch. If the punch isn't timed out, it needs to do the same damage as the player's fighting/toughness skill until one player is out of health and eliminated from the game.