Invent a drastically simplified weather model, so simple it can be "run" on pencil-and-paper, or board-game stuff like tokens.
Would like it to demonstrate at least basic mechanics:
wind caused by hotter air rising and leaving a vacuum; (
played a little bit with https://ncase.me/sim/. Loved the feel of it, but can only make isotropic ("if n neighbours") rules? I need anisotropic "hot air rises up" etc.
Invent a drastically simplified weather model, so simple it can be "run" on pencil-and-paper, or board-game stuff like tokens. Would like it to demonstrate at least basic mechanics:
=> got good pointers on https://linen.futureofcoding.org/t/23074167/are-there-languages-that-emphasize-the-single-datum-lt-gt-co