Closed fmkuhn closed 2 years ago
Same here, also when posting plays... :-/
This just started last night. I had logged plays with no problem Sunday night(EST).
Sent from my cell phone, so please excuse any typos. Thanks!
On Tue, Jan 25, 2022, 9:34 AM goldeneyeonline @.***> wrote:
Same here, also when posting plays... :-/
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Same here. It is failing from a couple of days.
Getting this as well, just noticed it for the first Time yesterday. Worked fine on Sunday
I didn't read @fmkuhn post enough, but I got to the same conclusion, so I submitted a PR, let's hope it fixes it.
Please don't take this as demanding or anything, but I don't have an Android building environment at the ready right now and thus would like to ask: can we expect a new build/release any time soon to be able to post anything to bgg? Or are there any nightlies? :-)
As a follow-up to this when we do get a new build all our saved but not pushed to bgg plays will still be saved locally to be pushed up once it's fixed, correct?
Sent from my cell phone, so please excuse any typos. Thanks!
On Thu, Jan 27, 2022, 3:42 PM goldeneyeonline @.***> wrote:
Please don't take this as demanding or anything, but I don't have an Android building environment at the ready right now and thus would like to ask: can we expect a new build/release any time soon to be able to post anything to bgg? Or are there any nightlies? :-)
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That's my understanding :-)
Thanks a lot for the new release @ccomeaux !
It works fine for me now
Thank you so much Take care
Le lun. 31 janv. 2022 à 16:05, Tulio Leao @.***> a écrit :
Thanks a lot for the new release @ccomeaux https://github.com/ccomeaux !
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Affected version: 6.8.1
When trying to change the collection status of a game in my collection, I get the notification
I don't know if this is related, but since I think it still worked at the beginning of January and BGG recently changed their login (again), I thought I'd add this: The login URL now seems to be
https://boardgamegeek.com/login/api/v1
instead ofhttps://www.boardgamegeek.com/login/api/v1
. At least I had to change my own app's code accordingly.