Open kalaschnik opened 1 year ago
Update, since I massively rely on object reuse (see #51 and Readme)... SVGO is may not be as efftive anymore... Thus consider to use extend a "svgo" script to iterative over the entire assets folder to optimize all SVG files in that folder. After that npm start or npm run build should kick in
Since we only have a single SVG, which encapsulates the entire procedure, and
svgo-loader
is separate project fromsvgo
, it make be wise to switch the the more activesvgo
and do the preprocessing right beforenpm start
andnpm run build
...For example