Closed dertseha closed 11 years ago
Also, after putting in a stub for EnableLod(), it still crashes with unknown .planets member (from rebuildSceneObjects ) -- only after adding an empty list for that it starts up.
And while boosters do animate, ship blinkies do not.
f96961b9 would fix this, but the minified file wasn't updated. I could verify it with my build-branch. (Although, the side-blinkies of the Abaddon still don't work)
I'm running into this same problem ... any updates?
Commit d0a52e48 did include the updated ccpwgl_int.js file, so, the vanilla version seems to work again.
The commit 35310d9 doesn't work, The scene object doesn't provide the method EnableLod(), which is called through the onSceneLoaded callback here.