Open ccnim opened 9 years ago
Fixed the mobs issues excluding these: • Razormane Hunters are stationary, they should patrol around (a pretty important detail to the dynamic of the area, a lot of lowbies must have died to a sneaky patrol). • Kolkar Packhounds should follow Packrunners (although according to Wowwiki they shouldn't be flagged as pets). Currently they merely spawn in same-ish location (most of them, anyway, some are too distant to be pulled simultaneously). In addition, they should be running around and not standing still (sometimes running, sometimes walking leisurely). • Engineer Whirleygig should summon Harvest Reaper and Explosive Sheep. • Gazelle packs are stationary. • Marcus Bel and Hannah Bladelef were separated from Aean Swiftriver and Thora Feathermoon (and obviously, they weren't in proper formation as a result). In addition, they ALL dropped a pair of greens. Now, dropping two rather than one is a core bug, but according to Wowhead comments they shouldn't have a guaranteed drop. Even 4 greens from one quite reliable source does seem off. I later found them again, this time all bunched up. Anyway, they don't have group movement enabled and it looks really weird. • Brontus should patrol around accompanied by a host of other kodos. Currently he's stationary and alone. • Razorfen Downs pre-instance mobs are nonelite (they were elite prior to 2.3)
Fixed the quest issues excluding these: As you do the quest Verog the Dervish, every other centaur cries "I am slain! Summon Verog!" (far too often, the quest was a pain in the ass, the chance should be 10% at most). However, Verog simply doesn't seem to appear and the quest appears to be impossible to complete. In addition, even after completing the quest, the relevant mobs continue to shout this as they die.
As you accept the quest "Counterattack!", you don't get an opportunity to talk to Deathgate and start the event (or maybe it started as you accepted the quest and the talk option is just to point the player to the right direction, I'm not certain how it worked).. This video shows the event in its entirety.
Fixed the world issues excluding this one: Bubble Fissures at Barrens Oasises don't seem to refill breath meter (at least as shown by the UI, I didn't wait around to drown).
Mobs
Quests
World