Closed ishanjalan closed 3 years ago
Thank you for this! It is working great on my end.
When there's a journal entry, the luck, travelling merchant, and birthday icons overlap:
Feel like a bit of an idiot asking this, but does this need compiling or anything? Or do you just drag the "SDVModTest" folder into your mods folder, as you would the full release of the mod?
you can download the unofficial verison using his edits here https://forums.stardewvalley.net/threads/unofficial-mod-updates.2096/page-4#post-20605
On Thu, Dec 24, 2020 at 8:19 AM Will notifications@github.com wrote:
Feel like a bit of an idiot asking this, but does this need compiling or anything? Or do you just drag the "SDVModTest" folder into your mods folder, as you would the full release of the mod?
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you can download the unofficial verison using his edits here https://forums.stardewvalley.net/threads/unofficial-mod-updates.2096/page-4#post-20605 … On Thu, Dec 24, 2020 at 8:19 AM Will @.***> wrote: Feel like a bit of an idiot asking this, but does this need compiling or anything? Or do you just drag the "SDVModTest" folder into your mods folder, as you would the full release of the mod? — You are receiving this because you commented. Reply to this email directly, view it on GitHub <#56 (comment)>, or unsubscribe https://github.com/notifications/unsubscribe-auth/ALEAIBWZKSXLIDLHL654G3DSWM5UPANCNFSM4VFYYOZQ .
Lovely, thank you!
Split screen is kinda wonky, the mod thinks the 2nd player is the main mouse and all of the animal icons are offset
It seems that something with the "Remixed" bundles option is different, since this still shows what's required for the default bundles on item hover.
I can confirm: if you chose remix bundles, the required tooltip shows even after donating that item. Also, it shows the default items as required, not the ones you actually need in the remix (there are new ones, some older ones got swapped). Screens attached:
Not sure if this is new to this version since I haven't used it before, and this is based on the unofficial version found on the SDV forums. This mod doesn't appear to play nice with the "Zoom" feature in the vanilla SDV settings. Everything is "off" to the side where it should be. I have my game zoomed out so I can see more, and I see things like the following:
Not sure if caused by zoom or a bug in general, but the calendar and quest billboard buttons are not working on my side in 1.5
Not sure if caused by zoom or a bug in general, but the calendar and quest billboard buttons are not working on my side in 1.5
They are there, it is just offset up into the area between your inventory and the bottom section. I found that out when clicking on something in the bottom row of the inventory and suddenly the calendar popped up.
Hello guys! I've also created a compatibility patch in my repository, where I maintain a slightly different version of the mod. You can find the release here.
I will try to fix issues you reported with split screen or zooming. I have already talked with cdaragon in the past, and when he is available, I will try to integrate these changes with his work. As long as it does not happen, I will try to implement requests there.
I've fixed the split screen and ui scale issues with my PR, #61.
I'm sorry but I'm not willing to accept this PR because it's almost entirely you changing my naming and style all over the place. I'm happy to accept help from the community for this mod but please keep your changes to what is needed. Changing style is never needed.
Compatibility Patch 1.5 update 2