cday41 / paz-search

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Problems removing animals from social map when they die #59

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1.Use xml file found on below
2.
3.

What is the expected output? What do you see instead?
hard fail on 

Please use labels and text to provide additional information.

Original issue reported on code.google.com by ran...@mwwb.net on 7 Nov 2009 at 6:54

GoogleCodeExporter commented 9 years ago
Ok I think I have finally found the root cause.  Found lots of other issues and 
fixed
them on the way, but they were not the root cause.  It seems that for whatever 
reason
we are adding more then one resident to a map inside a single time step and 
combine
that with removing more then one resident from the social map in the same time 
step.
 So the animal manager looses track of what is the current social map.  It would be
so nice if we could just manipulate the same darn file instead of constantly 
making
new files all the time.  But there you go.  Another reason to try and move to a
database version, or open source if you can manipulate the same map (dissolve, 
clip
and all that) without make a new map each time.  sigh ... quit whining. Company 
has
arrived so that is why I am logging this here so I can get back up to speed fast
tomorrow and to let you know what I found.

Original comment by ran...@mwwb.net on 7 Nov 2009 at 11:08

GoogleCodeExporter commented 9 years ago
Made multiple changes, see check in log.
tested against res_time_deathC.xml.  

Original comment by ran...@mwwb.net on 8 Nov 2009 at 2:47

GoogleCodeExporter commented 9 years ago
Seems to be working. There were no efail errors and residents seem to be 
getting 
removed from social map as expected.

Original comment by bpa...@purdue.edu on 8 Nov 2009 at 3:39