Open perkmn98 opened 1 month ago
thx for this feedback, it sounds like there are some bugs, which is very possible as this code was not extensively tested; I'll have a look at this, but not sure when; pls feel free to create a PR with a fix
Hi, I just want to use this repo to extract texture, but I got failed when building the main branch. Can you give a right branch?
TextureMesh
creates generally good results. But for some models it would be preferrable to have custom, already unwrapped UVs. SinceTextureMesh
disregards existing UV's, they could be transferred usingTransformScene
, since it is very fast (depending on face-count).But there are some issues:
--max-texture-size 0
during texturing, but might create problems for large scenes due to ultra-large texture sizes.--max-resolution
seems to be bypassed or erroneous, since it has no effect.The biggest downside is the texture size of the transferred texture. Is there a parameter which can change this?