Open tompollok opened 4 years ago
Is there an easy way in openMVS to calculate a textured surface mesh from a single image and a (incomplete) dense depth map or 3D points?
sure there is, just store the depth-map (point-cloud) in the Interface.h format and run OpenMVS
Interface.h
Is there an easy way in openMVS to calculate a textured surface mesh from a single image and a (incomplete) dense depth map or 3D points?