If photons are how things get loaded, we need an entity that just sits there and emits photons periodically.
It should do this VERY rarely, and the player has to make arrays of them and direct all the outputs to one spot if they want something continuously loaded.
If photons are how things get loaded, we need an entity that just sits there and emits photons periodically.
It should do this VERY rarely, and the player has to make arrays of them and direct all the outputs to one spot if they want something continuously loaded.