To start, this will be immediate (one press = one move) but eventually the goal is to make a counter that tracks how long the press was held, and only moves once you've filled up the counter bar. The camera might wiggle in some way to indicate how long something has been pressed too (ex, shift left/right, up/down, or grow/shrink for forward/backward)
To start, this will be immediate (one press = one move) but eventually the goal is to make a counter that tracks how long the press was held, and only moves once you've filled up the counter bar. The camera might wiggle in some way to indicate how long something has been pressed too (ex, shift left/right, up/down, or grow/shrink for forward/backward)