Closed octylFractal closed 10 years ago
Could you please reformat some of your stuff so that:
This is mainly to avoid excess whitespace where is does not need to be and so that the code is more readable.
Yes, the formatting was a bit of a pain to do in the first place but I'll try to go back and see what there is to patch.
I need a clarification, do you not want
public List<IInventoryEX> getIInventoryAllInFor(List<Entity> entities,
boolean isInput)
to be multi-line?
No; NO multi-line statements, only single-line ones. Single liners make for more neat code.
Okay. My git is weirding out on a me a bit but I think I fixed it.
Is this also no wrapping at 80?
Okay, that's all I got. Tell me anything specific I missed.
Thanks for moving Init->PreInit, now we have all textures working!
Moved init -> preInit as it is supposed to be there. Reworked Direction Vectors so it holds some vector instances which is more akin to how it works Formatted code
Updated to 1.7.2 EXCEPT localization need work, I can help with that if needed.