Closed Gogo1951 closed 2 years ago
Yes, that's actually my current project. Trying to get Resistances working too.
Everything seems to work using pawn weights though. Are you able to use hit in pawn?
On Tue, Jan 7, 2020 at 7:53 PM Gogo1951 notifications@github.com wrote:
Hey Guys,
Love that you've brought back Outfitter!
Especially love that you can build sets off Pawn scores!
When building a set, you can add all sorts of abilities... but it's missing hit. I feel like at some point hit was dropped from the game, and you've pulled the version of Outfitter over after those changes. Can you add hit back again?
Thanks!
— You are receiving this because you are subscribed to this thread. Reply to this email directly, view it on GitHub https://github.com/cdmichaelb/Outfitter/issues/2?email_source=notifications&email_token=AALCNPO7S4GJW2PPKRRU5QTQ4VE3ZA5CNFSM4KECNBDKYY3PNVWWK3TUL52HS4DFUVEXG43VMWVGG33NNVSW45C7NFSM4IEU5ILA, or unsubscribe https://github.com/notifications/unsubscribe-auth/AALCNPIN7GYKJFGPR5TITSLQ4VE3ZANCNFSM4KECNBDA .
I just want to be able to say, "Build the best Pawn set that also has a hit of at least x%."
Appears I can do that with STR and such now, Pawn Weight + any other stat. It'd be great to be able to do it with hit as well.
Works great, thanks!
I just found a bug, not sure what is causing it. The resistance set generation worked on my test alt, but it's not working on my main.
Yeah it's behaving weird now. It did work the first time I used it. But now I'll add in a Pawn + Hit >= hit cap on that toon, and there's enough hit gear to get there... and it says calculating, and comes up with an outfit... but doesn't change any of the gear to meet hit conditions. Needs work. (=
Rebuilding a set for melee hit does currently not seem to work. when its fixed will it take set bonuses into account? like black dragonscale set for example.
Rebuilding a set for melee hit does currently not seem to work. when its fixed will it take set bonuses into account? like black dragonscale set for example.
Yes, it should.
A work around for now is using Pawn. And personally, I think it's a better option in the first place since you can fine tune your settings.
Closing this as you have a Pawn integration that solves the issue. But... please see my other ticket around Pawn not quite working perfectly. Thanks!
with pawn you can't really set a cap target for hit chance, would be really helpfull if this was possible
Hey Guys,
Love that you've brought back Outfitter!
Especially love that you can build sets off Pawn scores!
When building a set, you can add all sorts of abilities... but it's missing hit. I feel like at some point hit was dropped from the game, and you've pulled the version of Outfitter over after those changes. Can you add hit back again?
Thanks!