Closed dev-zetta closed 5 years ago
Hi @dev-zetta, osgjs is discontinued, so you might not have any answer in this repository. Anyway is not possible that anybody helps you without posting example code or explaining what you did.
Thank you for the answer. I did some bugfixes on the gltf loader. However, the problem was in osgjs itself. There is no default shader for rendering models/meshes that use color/diffuse texture. After I implemented this shader, I finally got it working. However, there were glitches. So we abandoned osgjs and switched to Three.js. Now everything works as expected.
Hello, I've been struggeling with osgjs for days... It simply does not display textures. I tried osgjs and gltf format (parser is really flawed).
Lights, no lights. I debugged the code and the textures are loaded, everything looks fine, but they are simply not applied to the meshes. The material looks as single color.