ceejbot / soulsy

A minimal Souls-like HUD for Skyrim AE & SE. SKSE plugin.
https://www.nexusmods.com/skyrimspecialedition/mods/96210/
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ashes of war not handled correctly #106

Open ceejbot opened 9 months ago

ceejbot commented 9 months ago

An excerpt from a log:

20:44:58 [INFO ] Activating utility item: name='Ash Of War - Arcane';
20:44:58 [WARN ] We couldn't classify this armor! name='Ash Of War - Arcane'; keywords: ["WarAsh"]
20:44:58 [INFO ] Item equipped: name='Ash Of War - Arcane'; form_spec='EldenSkyrim_RimSkills.esp|0x00000880';
20:45:11 [INFO ] Lazy-loaded icon 'weapon_sword_two_handed'; width=300; height=300
20:45:11 [INFO ] Lazy-loaded icon 'icon_default'; width=300; height=300
20:45:11 [INFO ] Item equipped in both hands: name='Noble Claymore'; form_spec='Immersive Weapons.esp|0x00004301';
20:46:02 [INFO ] Item equipped: name=' Fatigue - Not Tired (CACO)'; form_spec='Complete Alchemy & Cooking Overhaul.esp|0x005d21a6';

The ashes skill is incorrectly (?) classified as armor, and then we could not decide what to do with it and responded incorrectly. From the bug report in the comments:

  1. he item is equipped, player enters animation for the skill
  2. animation ends, player enters rewind animation
  3. The item is unequipped.
ceejbot commented 9 months ago

I've installed the mod and played with some ashes, but I haven't figured out how to use the mod well enough to repro this yet.