In the Nexus dungeon the boss Telestra "gravity well" ability pushes players outside the fighting area boundaries (in the textures at times). Furthermore, when the ability finishes players are most of the time left in the air taking large falling damage resulting in death.
Is there any fix or any temporary work around for that ?
In the Nexus dungeon the boss Telestra "gravity well" ability pushes players outside the fighting area boundaries (in the textures at times). Furthermore, when the ability finishes players are most of the time left in the air taking large falling damage resulting in death.
Is there any fix or any temporary work around for that ?
Thank you.