Open stereomato opened 11 months ago
I've tried GDK_DEBUG=gl-fractional celluloid
but it doesn't help. The player interface seems right but pressing i
still reports wrong resolution.
BTW this may be one of the causes of poor performance under Wayland such as https://github.com/celluloid-player/celluloid/issues/592.
Update: The new renderer ngl already supports and enabled fractional scaling by default, but Celluloid seems unaffected.
Hi, I have the same problem, any news on that? Thanks you
I have the same problem, any news on that?
No. I don't have a HiDPI monitor, so it's difficult for me to work on this. Patches are welcome though.
I have the same problem, any news on that?
No. I don't have a HiDPI monitor, so it's difficult for me to work on this. Patches are welcome though.
you can enable fractional scaling on gnome and that triggers this.
you can enable fractional scaling on gnome and that triggers this.
Thanks. I can reproduce the bug now, but I don't think this can be fixed yet.
Celluloid uses GtkGLArea to put videos in the window. From the source code, it's calculating texture size using integer scale factor, so we also have to use integer scale factor. It needs to be updated to use fractional scale fractor before we can switch.
Overview Description: title Steps to Reproduce:
Actual Results: celluloid still reports the wrong fullscreen resolution
Expected Results: celluloid reports the proper screen resolution when on fullscreen, which in my case is 1080p.
Version: Celluloid 0.25
Additional Information: I'm on nixos, but I've checked that celluloid was indeed using mpv 0.36