celyk / GPUTrail

A GPU based trail plugin for Godot 4
MIT License
79 stars 9 forks source link

Shader unable to compile in Compatibility Mode #7

Open TomCrowBG opened 3 weeks ago

TomCrowBG commented 3 weeks ago

The Rendering API used for Compatibility Mode is not able to compile the shaders used in this plugin.

drivers/gles3/shader_gles3.cpp:254 - ParticlesShaderGLES3: Vertex shader compilation failed:
  0(498) : error C1059: non constant expression in initialization

  drivers/gles3/shader_gles3.cpp:348 - Method/function failed.
  ./drivers/gles3/shader_gles3.h:222 - shader failed to compile, unable to bind shader.