Closed ColinKinloch closed 1 month ago
The problem is that you can drag and adjust the size of this window with the mouse, but your modification prevents it from being smaller.
I'll take a closer look. I think the problem is that the window is created at the correct size not accounting for decorations.
This commit fixes that by forcing a resize once the canvas is created. It would be better to the the window to map at the correct size initially and not automatically resize when the canvas is ready.
The gamepad window was the wrong size.
I don't know wxWidgets well enough to say why this fix works or whether it will cause issues.