Im using emulated controller via normal pc keyboard,
which works great but its very hard to look around with the character.
for example in zelda the screen rotates too slow, and when aiming with bow its too fast
suggestion
add axis acceleration: when pressing a key the axis moves slow, but when holding the key it accelerates and moves faster.
include mouse option as axis control: instead of configuring axis right, left, up, down maybe add a feature of Controller API: keyboar + mouse that will use the mouse movement for one of the axis (I dont know if there is any plugin that already does that, but I think having it build in would be great)
what am I talking about
in Options -> Input settings
Emulate Controller: Wii U Gamepad
Controller API: Keyboard
there are settings for right/left axis: Deadzone, Range
optionally add Acceleration
Your suggestion
problem
Im using emulated controller via normal pc keyboard, which works great but its very hard to look around with the character. for example in zelda the screen rotates too slow, and when aiming with bow its too fast
suggestion
right, left, up, down
maybe add a feature ofController API: keyboar + mouse
that will use the mouse movement for one of the axis (I dont know if there is any plugin that already does that, but I think having it build in would be great)what am I talking about
in Options -> Input settings Emulate Controller: Wii U Gamepad Controller API: Keyboard there are settings for right/left axis:
Deadzone
,Range
optionally addAcceleration