cemu-project / Cemu

Cemu - Wii U emulator
https://cemu.info
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Using SCPToolkit + DSUController breaks 3D rendering #673

Open Hedwig7s opened 1 year ago

Hedwig7s commented 1 year ago

There's really no way to explain it I used SCPToolkit + rajkosto's patch, set the controller up and when getting in-game, 3D rendering completely breaks down Incase it wasn't obvious from the topbar this is Cemu 2.0-28 (latest) and this happened before and after wiping shaderCache

https://user-images.githubusercontent.com/51961150/221300875-d418d13f-57ab-4a59-b234-01fde01b5771.mp4

Hedwig7s commented 1 year ago

One thing to note: It only happens AFTER news Before shaderCache reset:

https://user-images.githubusercontent.com/51961150/221302253-cad49653-5aa4-4d47-b4b4-5afec4a9adb9.mp4

After shaderCache reset:

https://user-images.githubusercontent.com/51961150/221302315-da8bd61c-3040-4575-8e0c-44b53878da00.mp4

Squall-Leonhart commented 1 year ago

scp toolkit is unsupported and discontinued.

Hedwig7s commented 1 year ago

scp toolkit is unsupported and discontinued.

I am aware and the only reason I used it was because Dshidmini was giving me issues Anyway that doesn't explain why video rendering (and sound) just completely broke from a controller option without actually halting execution

DerpBoxsrandomaccount commented 1 year ago

Looks like your camera went out of bounds/the world unloaded.

Hedwig7s commented 1 year ago

Over a controller option?

DerpBoxsrandomaccount commented 1 year ago

Could be camera sensitivity?

Hedwig7s commented 6 months ago

As of 2.0-72 this issue persists, although rendering instantly cuts to black instead of whatever was going on before

Exzap commented 3 months ago

Can you disable motion controls in the options of Splatoon and check if the problem stops happening? I think this is due to SCPToolkit sending bad motion data