Hello, I would like to request the possibility to disable the use of touch on the TV screen.
Thus, by including it as an option, those who prefer it, will be able to activate touch inputs only through the GamePad screen (as it is meant to be).
A Wii U (similarly to a DS), has two screens, and on both systems only one of them supports touch input, being the other view-only.
But Cemu, on the other hand, overlaps the GamePad (functionality-wise) on top of the TV screen.
Which does not seem faithful to the original system, since you'd expect the TV screen to be view-only, not touch-capable.
While I understand that this feature can be useful for some, I also know (from my own experience) that this has come to cause inconveniences, disrupting my experience due to accidental clicks on the TV screen (In which, when pressed, nothing should happen).
A few examples of behaviors that I have accidentally triggered by clicking on the TV screen, are:
· Splatoon 1:
Being moved to a different place by clicking by mistake on one of the GamePad shortcuts.
· Mario Kart 8:
Inadvertently activating the motion controls (which disable the Left Stick).
This made me wonder on several occasions why I couldn't steer.
· Zelda: Breath of the Wild:
Unintentionally switching between TV and GamePad output.
In addition, this (optional) QoL setting would fit perfectly into the Per-Game Settings.
Thank you very much.
Hello, I would like to request the possibility to disable the use of touch on the TV screen. Thus, by including it as an option, those who prefer it, will be able to activate touch inputs only through the GamePad screen (as it is meant to be).
A Wii U (similarly to a DS), has two screens, and on both systems only one of them supports touch input, being the other view-only.
But Cemu, on the other hand, overlaps the GamePad (functionality-wise) on top of the TV screen. Which does not seem faithful to the original system, since you'd expect the TV screen to be view-only, not touch-capable.
While I understand that this feature can be useful for some, I also know (from my own experience) that this has come to cause inconveniences, disrupting my experience due to accidental clicks on the TV screen (In which, when pressed, nothing should happen).
A few examples of behaviors that I have accidentally triggered by clicking on the TV screen, are:
· Splatoon 1: Being moved to a different place by clicking by mistake on one of the GamePad shortcuts.
· Mario Kart 8: Inadvertently activating the motion controls (which disable the Left Stick). This made me wonder on several occasions why I couldn't steer.
· Zelda: Breath of the Wild: Unintentionally switching between TV and GamePad output.
In addition, this (optional) QoL setting would fit perfectly into the Per-Game Settings. Thank you very much.