Cross-platform 2D framework written in Haxe that can export natively to desktop (windows, mac, linux), mobile (ios, android), web (js + webgl) and to unity projects
Allows using a specific output directory (instead of just "assets") for Spine exports by adding a "output" line to ceramic.yml
did this like a month ago but forgot to contribute
Allows using a specific output directory (instead of just "assets") for Spine exports by adding a "output" line to ceramic.yml did this like a month ago but forgot to contribute