ceresward / factorio-logiNetChannels

Factorio mod - Logistic Network Channels
https://mods.factorio.com/mod/LogiNetChannels
MIT License
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getting an error on attempting to join a server after already having been on the server #5

Open kingarthur91 opened 2 years ago

kingarthur91 commented 2 years ago

72.638 Error MainLoop.cpp:1284: Exception at tick 22421256: The mod Logistic Network Channels (1.1.1) caused a non-recoverable error. Please report this error to the mod author.

Error while running event LogiNetChannels::on_gui_closed (ID 88) LogiNetChannels/control.lua:165: attempt to call global 'is_hover_enabled' (a nil value) stack traceback: LogiNetChannels/control.lua:165: in function 'set_channels' LogiNetChannels/control.lua:129: in function 'set_channel' LogiNetChannels/control.lua:511: in function <LogiNetChannels/control.lua:502> 72.638 Error ClientMultiplayerManager.cpp:99: MultiplayerManager failed: "The mod Logistic Network Channels (1.1.1) caused a non-recoverable error. Please report this error to the mod author.

Error while running event LogiNetChannels::on_gui_closed (ID 88) LogiNetChannels/control.lua:165: attempt to call global 'is_hover_enabled' (a nil value) stack traceback: LogiNetChannels/control.lua:165: in function 'set_channels' LogiNetChannels/control.lua:129: in function 'set_channel' LogiNetChannels/control.lua:511: in function <LogiNetChannels/control.lua:502>" 72.639 Info ClientMultiplayerManager.cpp:610: UpdateTick(22421256) changing state from(TryingToCatchUp) to(Failed) 143.434 Info ClientMultiplayerManager.cpp:211: Quitting multiplayer connection. 143.434 Info ClientMultiplayerManager.cpp:610: UpdateTick(22421256) changing state from(Failed) to(Disconnected) 143.659 Info UDPSocket.cpp:218: Closing socket 143.659 Info UDPSocket.cpp:248: Socket closed