I know you guys edited the CPU defensive playcalling tendencies back in v9 but I was just wondering if you guys have the same ability to do so for offensive playcalling? The CPU runs way too many draws and screen passes on 3rd/4th and long, runs 4-verts too often overall (usually leading to a sack), and doesn't seem to have much sense of urgency late in the 4th quarter by running plays with short routes and/or checking down too often (not sure if the last is fixable or not though).
Love all of your guys' work, you've re-injected my passion for NCAA football that I haven't had in YEARS and I'm having a blast :)
I know you guys edited the CPU defensive playcalling tendencies back in v9 but I was just wondering if you guys have the same ability to do so for offensive playcalling? The CPU runs way too many draws and screen passes on 3rd/4th and long, runs 4-verts too often overall (usually leading to a sack), and doesn't seem to have much sense of urgency late in the 4th quarter by running plays with short routes and/or checking down too often (not sure if the last is fixable or not though).
Love all of your guys' work, you've re-injected my passion for NCAA football that I haven't had in YEARS and I'm having a blast :)