The upcoming B42 version will include an important feature upgrade: the basement. However, the current rendering framework and UI are not compatible with this concept. The ground layer is currently hardcoded as the lowest map layer, which makes it impossible to render basement layers from mod maps beneath the main map.
To address this issue, the following changes should be taken:
Refactor the rendering framework to support the basement.
Redesign the UI to display the basement in a user-friendly manner.
To accomplish these tasks, we need more information on the following:
Map data format specification of B42 to aid in parsing the basement data.
UI design suggestions to inform the new UI design. For instance, one idea is to hide the upper layers completely when focusing on a basement layer, and another idea is to make the upper layers semi-transparent when focusing on a basement layer.
The upcoming B42 version will include an important feature upgrade: the basement. However, the current rendering framework and UI are not compatible with this concept. The ground layer is currently hardcoded as the lowest map layer, which makes it impossible to render basement layers from mod maps beneath the main map.
To address this issue, the following changes should be taken:
To accomplish these tasks, we need more information on the following: