cff29546 / pzmap2dzi

A command-line tool to convert Project Zomboid map data into Deep Zoom format
MIT License
47 stars 15 forks source link

Save tiles that made by player? #20

Open W1nKille3r opened 3 weeks ago

W1nKille3r commented 3 weeks ago

Im currently generated top-view map. And seems like i can't see a structures i made. That is kinda sucks because i currently don't know how to show real-time builded bases so i could draw on map with maximal precision. I only have save file trimmer, but seems like there is no solution to my issue Screenshot_1

cff29546 commented 3 weeks ago

At the moment, this project is unable to decrypt and interpret game save files. It only has the capability to detect the presence of save files for each save grid. All maps are generated using media packs from the installed game or mods. As a result, the rendered map only contains information about a new game state.

I understand that displaying user-created structures may be a useful feature. However, unpacking game save files is not an easy task. It involves implementing decryption and understanding map-unrelated data such as experiences, perks, inventory, and zombies in order to extract the map-related data. Additionally, with the upcoming B42 version release, the save format will change significantly to support basements and other features. Therefore, even if we decide to implement this feature, I suggest doing so after the release of B42.