Closed jamesb93 closed 1 month ago
Yes, ReaImGui provides C++17 and Zig bindings for use in extensions. See examples/hello_world.cpp. reaper_imgui_functions.h can be found in the Releases page.
Thanks! Super.
I wonder if you can help pointing out where I am going wrong possibly. When I compile my plugin, it works fine. When I run the action, a window is not spawned but running under a debugger I see that the loop and frame functions are successfully called.
I also see the same behaviour with the example you pointed me to, so I wonder if maybe its something to do with me using cmake
to do my building for me also.
a window is not spawned [...] I also see the same behaviour with the example you pointed me to
Are you on macOS 15 by any chance? If so, update to v0.9.3 which fixes compatibility (fa70cd49ccf9fde4035a552df8013ddf998b5556). If not, does ReaImGui_Demo.lua work fine?
Ah.... yes. That is probably it.
I'll check this out in two ticks.
That worked! Thanks.
As the title suggests, is this possible or would it involve starting with a different approach / build system?