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cfnptr
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garden
An open source, cross platform game engine written in C++ with Vulkan API rendering backend
Apache License 2.0
10
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Add animation editor
#29
cfnptr
opened
3 months ago
0
Standalone Garden editor app
#28
cfnptr
opened
7 months ago
0
Add faster JSON parser
#27
cfnptr
opened
7 months ago
0
Add JSON scene serializer
#26
cfnptr
opened
7 months ago
0
Use spec consts to change shader local work group size
#25
cfnptr
opened
8 months ago
0
Xcode 14.2 error, can't build
#23
cfnptr
opened
8 months ago
0
DirectX, Metal, GNM, GNMX, OpenGL support
#22
cfnptr
opened
8 months ago
0
Add Uchimura tonemapping editor
#21
cfnptr
opened
8 months ago
0
Use fast math
#20
cfnptr
opened
8 months ago
0
Add physical atmosphere (procedural sky)
#19
cfnptr
opened
8 months ago
0
Make SSAO optional
#18
cfnptr
closed
8 months ago
1
RenderDoc and Nvidia Nsight are not working in the debug build.
#17
cfnptr
opened
8 months ago
1
Use only one Vulkan pipeline cache
#16
cfnptr
closed
8 months ago
1
Add hot shader reload
#15
cfnptr
opened
9 months ago
0
Add UE 2 pass GPU occlusion culling
#14
cfnptr
opened
9 months ago
0
Check for memory leaks in release build
#13
cfnptr
closed
9 months ago
0
Check if unicode with spaces project path work
#12
cfnptr
closed
9 months ago
1
Improve entity component cache speed
#11
cfnptr
closed
8 months ago
1
Create and send crush dumps
#10
cfnptr
opened
9 months ago
0
Add system call order visualizer.
#9
cfnptr
opened
9 months ago
0
Add object mesh GPU selector.
#8
cfnptr
opened
9 months ago
0
Add log window inside editor
#7
cfnptr
opened
9 months ago
0
Add command buffer commands editor visualizer
#6
cfnptr
opened
9 months ago
0
Improve GPU resources debugger
#5
cfnptr
opened
9 months ago
0
Add rotation and scale gizmos
#4
cfnptr
opened
9 months ago
0
Add CPU and RAM usage editor debugger
#3
cfnptr
opened
9 months ago
0
Add editor changes history (Ctrl + Z)
#2
cfnptr
opened
9 months ago
0
Detect unbound descriptor sets
#1
cfnptr
opened
9 months ago
0