cfry / dde

Dexter Development Environment
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Simulator doesn't support physics #88

Closed JamesNewton closed 4 months ago

JamesNewton commented 2 years ago

It would be so nice to be able to pick up simulated objects, and run into things and feel it, and so on.

cfry commented 2 years ago

The physics engine that I currently think is best is: http://www.goblinphysics.com/examples/constraint-point.html the buy lives in Colorado so hopefully we could get some help from him if need be. This may need an update to Three.js version number which I believe has an incompatibility with our the version of Threejs we now use with: BoxGeometry. I don't think its too hard to update the current code which would be good idea to do anyway.

JamesNewton commented 4 months ago

Added in DDE4.2.2 by @lmarsbrown and @cfry