Sound effects are currently converted from .wav to .mp3. The way .mp3 is encoded, there is always a gap in front. Using the program mp3loop, we can reduce this gap slightly, but there still is one.
If we wrap all our sound assets to a swc, and then use the swc in our project, we get two improvements:
No more gap at the beginning.
Sounds act like classes in FlashDevelop, so we will never link to an incorrect sound (they are type-checked).
Sound effects are currently converted from .wav to .mp3. The way .mp3 is encoded, there is always a gap in front. Using the program mp3loop, we can reduce this gap slightly, but there still is one. If we wrap all our sound assets to a swc, and then use the swc in our project, we get two improvements: