Variable arguments eg. function i18n(key, ...) are not supported in WhereYouGo.
The emulator works well with them, but not WhereYouGo.
I suppose I also have this problem.
The cartridge from
http//www.wherigo.com/cartridge/details.aspx?CGUID=002b0a3a-1e2d-4a7a-bc93-9ce523eac2d2
contains the game in English and Norwegian, and this is to be selected upon start of the game.
However, the game is only available in English in WhereYouGo.
The problem is OpenWIG, the Wherigo engine WhereYouGo uses. It hasn't a complete Lua implementation.
I had a quick look at the repositories for OpenWIG. SourceForge and Google
Code looks abandoned. There were a few GitHub ones, all autoimported.
How to proceed on this one? Perhaps an initiative to join forces on GitHub?
;)Frode
As I know, Jan (other of OpenWIG) don't do anything new on OpenWIG. So there isn't any help from this side.
OpenWIG itself uses Kaluha, a Lua implementation for J2ME (see http://lua-users.org/lists/lua-l/2007-05/msg00174.html for the announcement). So, if you want to solve the problem, you have to look into the Kahlua implementation of OpenWIG.
Thank you for providing pointers as to where to start the debugging. This
sure will come in handy for whoever takes on the issue.
Now, I don't have the programming experience to do this. And I don't have
the time to aquire it at present either.
I am more tenured in filing bug reports than actually fixing them.
Copied from https://github.com/biylda/WhereYouGo/issues/11 Please look there for the detailed thread history.
Hi,
Variable arguments eg. function i18n(key, ...) are not supported in WhereYouGo. The emulator works well with them, but not WhereYouGo.
I suppose I also have this problem.
The cartridge from http//www.wherigo.com/cartridge/details.aspx?CGUID=002b0a3a-1e2d-4a7a-bc93-9ce523eac2d2 contains the game in English and Norwegian, and this is to be selected upon start of the game. However, the game is only available in English in WhereYouGo.
The problem is OpenWIG, the Wherigo engine WhereYouGo uses. It hasn't a complete Lua implementation.
I had a quick look at the repositories for OpenWIG. SourceForge and Google Code looks abandoned. There were a few GitHub ones, all autoimported.
How to proceed on this one? Perhaps an initiative to join forces on GitHub?
;)Frode
As I know, Jan (other of OpenWIG) don't do anything new on OpenWIG. So there isn't any help from this side.
OpenWIG itself uses Kaluha, a Lua implementation for J2ME (see http://lua-users.org/lists/lua-l/2007-05/msg00174.html for the announcement). So, if you want to solve the problem, you have to look into the Kahlua implementation of OpenWIG.
Thank you for providing pointers as to where to start the debugging. This sure will come in handy for whoever takes on the issue.
Now, I don't have the programming experience to do this. And I don't have the time to aquire it at present either. I am more tenured in filing bug reports than actually fixing them.
Seems this task is up for grabs, then.
;)Frode