Open scheibel opened 10 years ago
Besides the interface to mark two (or more) contexts as shared, the registries needs to be split up to have both shared and unshared data.
Typically shared data:
Typically unshared data:
As said in https://www.opengl.org/registry/specs/ARB/shading_language_include.txt, named strings are part of shared objects between shared OpenGL contexts.
Besides the interface to mark two (or more) contexts as shared, the registries needs to be split up to have both shared and unshared data.
Typically shared data:
Typically unshared data: