These are not part of the GL_ARB_direct_state_access and GL_EXT_direct_state_access extensions and therefore should not be used by the corresponding texture implementations.
With this PR, you actively remove calls to glTextureImage*DMultisampleNV by calling the legacy implementation. Do you propose to drop the use of these functions altogether?
…TextureImage3DMultisampleNV
These are not part of the
GL_ARB_direct_state_access
andGL_EXT_direct_state_access
extensions and therefore should not be used by the corresponding texture implementations.