cgisca / PGSGP

Play Games Services plugin for Godot Game Engine - Android
MIT License
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Callbacks do not work #13

Closed tksney closed 4 years ago

tksney commented 4 years ago

I am getting an error in the Callbacks, in all of them. Everything works, but if I try to call a print () on some callback I get this error.

E godot   : **ERROR**: Condition "!obj" is true.
E godot   :  At: platform/android/java_godot_lib_jni.cpp:1383:Java_org_godotengine_godot_GodotLib_calldeferred() - Condition "!obj" is true.

The biggest problem is that I can't use the func _on_game_load_success (saved_game): since I only get errors.

Do you have any idea what it might be?

cgisca commented 4 years ago

@tksney sorry for the inconvinience. Could you please download latest version from this tag (1.2.0) https://github.com/cgisca/PGSGP/releases/tag/1.2.0 , and try again. It was an error that is fixed in this version. Thanks.

tksney commented 4 years ago

Ah, ok. I will update everything and try. Thank you for your time, and for your work.

tksney commented 4 years ago

Now it's working, thank you very much