Open LowBudgetHomebrew opened 3 years ago
I'm having same error.
Did you find solution for this?
@Ronfer, nope
I found out that the problem was this function play_games_services.init()
I was using wrong parameters in the function.
with play_games_services.init(true)
I got the error message.
instead i used play_games_services.init(true,false,false,"")
and now everything is working fine
I'm also using the latest version of Godot 3.3
@LowBudgetHomebrew
@Ronfer, thanks for the advice, but it didn't helped :c
@LowBudgetHomebrew Did you find a fix? I still cant figure this out. Ive remade everything from scratch and the app still crashes as soon as It gets to the init method.
@RickWillcox, same here, but I'm not even trying anymore. This repo is abandoned and this feature request doesn't seem to appear shortly
If anyone has still this problem try to use this version: RELEASES I have this problem too and this updated version fixed it for me :)
Hi there! Even the demo project has this error in Godot 3.3+ It feels like this project is abandoned a while ago but I'll still try :D
How to reproduce this error:
It's quite easy: open demo project with Godot 3.3, build it to your device and check logs with adb for this error
05-28 14:03:22.683 32653 626 E godot : **SCRIPT ERROR**: Invalid call. Nonexistent function 'init' in base 'JNISingleton'.