cgtinker / BlendArMocap

realtime motion tracking in blender using mediapipe and rigify
GNU General Public License v3.0
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How to transfer motion to the metarig #139

Closed Desagiato closed 1 year ago

Desagiato commented 1 year ago

If I try to transfer the animation to the rig, it works, but if I try to transfer it to the metarig it doesn't work, why? How can I fix it? Schermata del 2023-03-03 00-00-13 Schermata del 2023-03-02 23-57-18

cgtinker commented 1 year ago

For animation within blender you may want to stick to the generated rig as it delivers more control. If it's just a visibility issue you can activate bone layer 28 and set the rigs viewport visibility to solid. If you plan to export to game engines or similar and want to use a metarig to do so you can use my rigify gamerig extension so you can easily transfer from the generated to the metarig.