cgtinker / blendartrack

blender add-on for importing augmented reality motion tracking data recorded with the mobile application blendartrack
GNU General Public License v3.0
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Exception on generating a face rig in various versions of blender #13

Open Bazmundi opened 1 year ago

Bazmundi commented 1 year ago

I have tried b2.83.19, b2.93 and b3.4.

I am getting "None type" has no location parameter in all three versions of Blender, whenever I try to create a rig from a file generated by https://play.google.com/store/apps/details?id=com.cgtinker.Retargeter.

2023-03-25_13-26-54_face.zip

File imports fine into all three. Rig gets created but does not appear associated with the mesh.

I note a closed ticket that talks about a similar problem, but claims b2.93 is fine. It may be fine, dependent on some quirk of the files imported?

I tried installing blender 3.0, to see if the code would work on 3.0, but 3.0 was/is crap, and keeps crashing on start. (I had long not bothered with it).

cgtinker commented 1 year ago

I think it's a usage issue. Did you import the data as "face rig empties" -> then generate the face rig -> then driver rig..? The face mesh cannot be used to drive the rig.

ed: if that's the issue, I'll start throwing a proper error msg soon.

Bazmundi commented 1 year ago

Ah. Gotcha. I'll try that and see if it works. Thanks.

On Sun, 26 Mar 2023, 10:22 pm cgtinker, @.***> wrote:

I think it's a usage issue. Did you import the data as "face rig empties" -> then generate the face rig -> then driver rig..? The face mesh cannot be used to drive the rig.

— Reply to this email directly, view it on GitHub https://github.com/cgtinker/blendartrack/issues/13#issuecomment-1484073216, or unsubscribe https://github.com/notifications/unsubscribe-auth/AANQYK2I27WSSQHL5D26WUDW6A32DANCNFSM6AAAAAAWHI2C5E . You are receiving this because you authored the thread.Message ID: @.***>

Bazmundi commented 1 year ago

@cgtinker/blendartrack @.***> yep, that did it. Thanks for the help.

On Mon, Mar 27, 2023 at 11:13 AM Asterion Daedalus < @.***> wrote:

Ah. Gotcha. I'll try that and see if it works. Thanks.

On Sun, 26 Mar 2023, 10:22 pm cgtinker, @.***> wrote:

I think it's a usage issue. Did you import the data as "face rig empties" -> then generate the face rig -> then driver rig..? The face mesh cannot be used to drive the rig.

— Reply to this email directly, view it on GitHub https://github.com/cgtinker/blendartrack/issues/13#issuecomment-1484073216, or unsubscribe https://github.com/notifications/unsubscribe-auth/AANQYK2I27WSSQHL5D26WUDW6A32DANCNFSM6AAAAAAWHI2C5E . You are receiving this because you authored the thread.Message ID: @.***>