Closed Robert42 closed 6 years ago
It would be nice to see the camera path. Maybe, something along
glLineStipple( 1, 0x5555 );
glLineWidth( 5.0 );
glEnable( GL_LINE_STIPPLE );
added to the list :)
Merged into develop with af8a322fc3acb31b7a5d9fabc9e855e0dddc9ed
glLineStipple is sadly deprecated in OpenGL 4.5. Emulating its behavior with a fragment shader is possible, but I think there are others issues with a little higher priority. If you still prefer having stipples, I can open a new issue for them ;)
It is not about the glLineStipple
. It is more about visualizing the camera trajectory.
ok, that's already in the develop branch :)
Yep, saw and tested that.