Closed ghost closed 5 years ago
Hi instead of 100 division we should use *.01
division will make SAW wave, multiply will make SINE wave.
We can give all params this multiplication as Olive uses floats when pressing ctrl+drag. Should we take this approach? What do you think?
I am quite busy today. I will test the rotation tomorrow. Then will merge it. Thanks.
@cgvirus I believe giving all of the params the multiplication is a reasonable solution.
Kaleidoscope Type 2
, 3
, and 5
are aggressive to minor param changes, even with ctrl+drag.
Just merging without checking and more adjustment due to high volume work pressure. Will update it hopefully soon.
Enhancements
.xml
Issue
Except my modified
Rotation
settings, the rest of the settings are really sensitive to value changes. For example, increasing a value by1
drastically changes everything. This effects animation alot.