Open cowwzy opened 1 year ago
this is probably due to mhv7 doing some black magic with simulating the player's movement or smth completely throwing off the "bonk detection" in the mod i won't fix this issue as i don't know how show trajectory is implemented, however i believe the extension api lets me check if a hack is on so i could automatically turn off bonk when show trajectory is on
How to reproduce: Using Mega Hack V7, turn on Show Trajectory and play a non-empty level. The bonk mod will treat the death prediction as the player and play a bonk sound accordingly, causing a spam of bonks