Graphics project using SDL2, ASIO OPENGL, GLEW, WebGL, miniaudio, stb (Only stb_image.h right now), assimp (implementing now), PerlinNoise from Reputeless, and GLM. Following multiple tutorials to learn how to code graphics in C++.
0
stars
3
forks
source link
Fix GLCall to be function and add all use cases with function overloading #23
Self explanatory, currently has one case for int GLCall2() and non-returning #define GLCall()