chadvandy / cbfm_wh3

Community Bug-Fix Mod for Warhammer III. Please feel free to make pull requests, issues, etc!
39 stars 32 forks source link

Iron Resolve not working as intended #1790

Open Aerialvas opened 2 months ago

Aerialvas commented 2 months ago

Describe the bug The passive Iron Resolve for the Knights of the Black Rose units is not working as intended, units still don't "technically" die but they get dismounted and a foot soldier is left separated from the group which doesn't count as being part of the unit anymore and he just stands on the battlefield not doing anything.

Expected behavior No models is supposed to be able to die as long as the unit isn't under the 50% hp threshold.

To Reproduce Steps to reproduce the behavior:

  1. Build the landmark in Nuln that unlocks the passive for the units.
  2. Recruit any number of Knights of the Black Rose units.
  3. Enter battle and see them losing models above 50% HP, this is more easily reproduceable against single entities that deal a lot of damage in a single hit.

Screenshots Bug Bug1 Bug2

mfvreeland commented 2 months ago

Needs a code fix, unfortunately. It should only happen in large knockback situations, though.