chadvandy / cbfm_wh3

Community Bug-Fix Mod for Warhammer III. Please feel free to make pull requests, issues, etc!
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Solar Engine works for non-Lizardmen gained through allied recruitment #1918

Open allenhu0912 opened 4 months ago

allenhu0912 commented 4 months ago

20240713122718_1 20240713122705_1

mfvreeland commented 4 months ago

Allied non-Lizardmen, or enemies, too?

allenhu0912 commented 4 months ago

Allied non-lizards through allied recruitment

mfvreeland commented 4 months ago

Luckily, there is an invalid usage flag for unit_is_not_a_lizard_unit, so this should be a pretty simple fix.

mfvreeland commented 4 months ago

I'm not sure if this fix will actually work for units obtained via allied recruitment. @allenhu0912 do you have a save to test with, by chance?

allenhu0912 commented 4 months ago

20240719172940_1

It didn't work when I tested just now with the Discord beta version. The Silent Sanctum bug is fixed though.