Closed chadvandy closed 5 years ago
Revival currently will break on a Lua state change (battle/reload/etc). Using a couple save named values and redoing it as an every-legion-turn check will fix those issues
What the fuck was I on, this should work fine.
Revival currently will break on a Lua state change (battle/reload/etc). Using a couple save named values and redoing it as an every-legion-turn check will fix those issues